Artist BioAs a visual artist, my work often revolves around the theme of liminality, the state of being between two categories. I believe that the tragic and the comic should exist in every element of life, nothing should be sacred and no-one can be purely good or evil. One of my strongest convictions is that a good work of art should function like a good joke, juxtaposing mundane objects in unexpected combinations. Though I occasionally work in other mediums such as graphic design and sculpture, I am particularly drawn to film and video as they offer the possibility of reconfiguring and personalising time and space.


Aldilà (Italian for 'the afterlife' or 'beyond') is an experimental film comprising five short segments which act as responses to the question "What happens when we die?". Each segment is accompanied by a different piece of music, so that the piece as a whole feels like something of a 'revue show' about death. Everything in the film happens with regard to the viewer, as if the audience is experiencing the visions themselves. Played at the following festivals and exhibitions: Cornwall Film Festival 2011, UK Vibe Gallery 2011, UK Short Film Corner at Cannes Film Festival 2012, France 'Waiting', The Old Fire Station, 2011, UK Beijing First Film Festival 2012, China Regensburger Kurzfilmwoche 2013, Germany

Darkness Is Good

Darkness Is Good is a B&W digitally-animated short. Using a ritual song of the Mbuti people of Congo as its soundtrack, the film cycles through a series of abstract symbols and images morphing into one another with seemingly little connection. Upon closer inspection however, patterns and relationships begin to emerge. With the hourglass motif at its centre, the film is palindromic in form, with symbols at opposite ends of the film representing two halves of binary oppositions – light and dark, birth and death, etc. This project will be playing as part of the travelling Lumière screening run by Lumière Sheffield, UK.

Proposal: Alarm Forest Trilogy

The Alarm Forest trilogy will deal with the idea of natural spaces offering a place of spiritual reflection. With this project, I want to argue that nature provides the same sacred spaces that churches, mosques and temples do, that the conditions for both are very similar. Throughout the trilogy, characters that encounter these spaces will find that words alone do not suffice, and so will also experience a piece of music in some way. The trilogy will comprise two short performance films, and a twenty-minute narrative film: PART ONE: ALARM FOREST In the first film, a group of girl scouts camping in the woods experience the sounds of nature as a piece of music, and perform a playground clapping game to it. PART TWO: BETWEEN THE DEVIL AND THE DEEP BLUE SEA The second film deals with a man who is planning to disappear into the night, having committed a terrible crime. When he sneaks out of the house and into a forest, he is confronted by a singer in a black robe, who performs an unusually upbeat song which forecasts the man's punishment. PART THREE: SEVEN ROOMS OF GLOOM The final film shows a choir, hidden in the 'cathedral' of a cave, performing Seven Rooms of Gloom by the Four Tops. Long bouts of pitch black are interrupted by sudden flashes of light, revealing their faces for a few brief moments. Screenings of all three films will incorporate other contextual pieces of video for the sake of ambiance. Objects from the films will be on display, as if they were religious artifacts.


DIS Magazine 89 Plus Fondazione Sandretto Re Rebaudengo Serpentine Gallery DLD